- Jack G. Wolfe
Tilt Brush & HTC Vive
As Instructional Technologist for the School of the Arts, I facilitated workshops for students, faculty and staff using Tilt Brush by Google, an interactive VR painting tool that enables users to create art in an entirely new medium.
Created with: Tilt Brush by Google, Final Cut Pro X, HTC Vive
Virtual Eleon 2016
Contributing to the Eastern Boeotia Archaeological Project (EBAP) at Wellesley College, I combined 3D scanned data from an archaeological excavation in Grece to create a virtual reality experience of artifacts from a civilization thousands of years old.
Created with: Unity Game Engine, Adobe Photoshop, Meshmixer, HTC Vive
Porter's Lodge 360
Shot with a 360 camera and narrated by professor Ralph Muldrow, this immersive tour shows the Porter's Gate Lodge, a historic building at the entrance to the Cistern Yard at the College of Charleston.
Created with: Ricoh Theta V 360 Camera, Adobe Premiere Pro, Adobe After Effects
SC Aquarium - Gumpy the Seagull
Collaborating with Shane Boylan at the South Carolina Aquarium, I designed and 3D printed prosthetic feet for Gumpy, a seagull who had his feet amputated after getting caught in fishing line. I was interviewed about the project on WCSC Live 5 News in Charleston, SC.
Created with: Autodesk Maya, MakerBot Replicator (5th Gen)
As Lead Animator for the Massachusetts Eye & Ear Infirmary, I created over 900 animations for Cataract Master®, an interactive training software that guides medical students through the different steps and potential complications of cataract surgery.
Created with: NewTek Lightwave
12 Bull St
A 3D model I created of 12 Bull St., home to the Historic Preservation & Community Planning Department at the College of Charleston.
Created with: Autodesk Maya, Adobe Illustrator, MakerBot Replicator (5th Gen)
A 3D model I created of the Porter's Lodge at the College of Charleston. Fully textured version available on SketchFab.
Created with: Autodesk Maya, Adobe Photoshop, MakerBot Replicator (5th Gen)
A 3D model from NASA of Gusev Crater, the landing site of the Spirit Mars Rover. Printed for That Which We Call A Rose, a collaborative research project funded by grant from NASA.
Created with: MakerBot Replicator (5th Gen)
That Which We Call A Rose
"That Which We Call A Rose" is a practice-based performance studies research project I worked on at the College of Charleston with Assistant Professor Vivian Appler. I captured video & audio, green screen footage of actors, edited and composited special effects, and assisted with a stage performance at the 2019 Women's Theatre Festival in Raleigh, NC.
Created with: Final Cut Pro, Adobe Illustrator/Photoshop, Audacity
Learn from Anywhere Quick Help Videos
A series of tutorial videos covering educational technologies supported by the Boston Unversity Medical Campus Educational Media department, including Zoom, Kaltura MyMedia and Blackboard.
Created with: Quicktime Player, iMovie, Audacity
TLTCon 2019 Promo
A promotional video for the Teaching, Learning & Technology Conference at the College of Charleston. I helped facilitate this event and presented on topics including digital literacy and virtual reality in the classroom.
Created with: Final Cut Pro, Adobe Illustrator
Agents of T.L.T.
Introducing TLT at the College of Charleston, formerly known as Teaching, Learning & Technology.
Created with: Adobe Premiere, After Effects, Cinema4D Lite, Adobe Illustrator
Wellesley Reference Videos & Documentation
To support the Art Department at Wellesley College, I created a series of video and written tutorials on topics including Photoshop, photography, video editing and 3D modeling.
Created with: Final Cut Pro, Various software and hardware